![]() ![]() Somehow in my dotage I’ve become an intractable completionist. And then the entirety of Stormveil Castle. But between then and now I need to do everything in Limgrave. Maybe she’ll stick around long enough to be able to one-hand the Greatsword. A vagabond who I rushed to the Great White Rune Piñata in Caelid so she could cosplay as a frosted blonde Venice Beach version of Guts. This morning’s was “Himbo Derby” (not the first). Raya Lucaria, where since my Review playthrough I keep losing steam, logging out, and starting a new character. Presently I have a wastrel former aristocrat who I guess is some sort of debauchée lesbian vampire who dabbles in magic and bdsm named Anactoria after that miserable Swinburne poem. In the past three days, I’ve rerolled three different Confessors (Derby the Just, Derby the Cruel, and finally just BLOOD NUN). Sometimes I get past Godrick and his many borrowed limbs, sometimes I don’t even make it to Kalé, who I will forever call after the cruciferous leafy vegetable. Is that your experience with the game as well, or have you been approaching it differently?ĭia Lacina: Cameron, I have lost count of the number of times I’ve restarted Elden Ring. There are very few album deep cuts here, mostly because it seems so dead set on giving us a massive world with some traditional Dark Souls dungeons crammed into it sporadically. It has all of the highlights, in the way that any other greatest hits album does, but it also pares back some of the rougher stuff. For anybody who wants to see Elden Ring in a new light, read on.Ĭameron Kunzelman: It seems to me like Elden Ring is basically From Software’s greatest hits. There are probably spoilers aplenty below, so if you’re still plowing through the Lands Between and don’t want any hints of where the story goes, you might want to come back to this one. Two of today’s smartest critics and best writers on the subject of games, Dia Lacina and Cameron Kunzelman, chewed over Elden Ring at length via email over the last week, discussing how it fits into From’s larger oeuvre, why it’s resonated with the public more than previous From games, where it stands in relation to the larger world of fantasy media, and more. ![]() It’s no surprise that critics and journalists are still digging deep into its themes, design, and mechanics weeks after the window for discussion for a new game would have typically closed. From Software’s latest game is massive in every sense of the word, and with its outsized critical and commercial success it could wind up being one of the most influential games of its era. They can’t stop talking or writing about it, either. Editor’s note: Elden Ring came out over a month ago, but people can’t stop playing it. ![]()
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